Calculator Type Encounter Check Combat Encounter Story Check Story Combat Mode Attack Defend Attack Defend Target defense Enemy HP remaining Might Track Cubes Yellow Red Black Empower Tokens (x3 each) Other Empower Steps Redraws Unarmed: ignore your Might Track and use white results only. Goal Damage Kill Avoid lethal Custom Do the most damage Kill if possible Avoid lethal Custom HP range Minimum HP Maximum HP (optional) Incoming Attack White Yellow Red Black Broken attack Your Defense Current Defense Current HP Remaining Extra Defense Best Defense Card Value Defense Tokens Plan Encounter Attack Check Round of Combat Difficulty Might Check: allow Empowered upgrades. Target defense Might Track Cubes Yellow Red Black Empowered steps Redraws Calculate Story Check